#include <darknet.h>
Definition at line 119 of file darknet.h.
◆ absolute
◆ activation
◆ alpha
◆ angle
◆ background
◆ backward
◆ backward_gpu
◆ batch
◆ batch_normalize
int layer::batch_normalize |
◆ beta
◆ bias_m
◆ bias_match
◆ bias_updates
float* layer::bias_updates |
◆ bias_v
◆ biases
◆ binary
◆ binary_input
float* layer::binary_input |
◆ binary_weights
float* layer::binary_weights |
◆ c_cpu
◆ cell_cpu
◆ class_scale
◆ classes
◆ classfix
◆ clip
◆ combine_cpu
float* layer::combine_cpu |
◆ combine_delta_cpu
float* layer::combine_delta_cpu |
◆ concat
◆ concat_delta
float* layer::concat_delta |
◆ coord_scale
◆ coords
◆ cost
◆ cost_type
◆ counts
◆ cweights
◆ dc_cpu
◆ delta
◆ dh_cpu
◆ dontload
◆ dontloadscales
int layer::dontloadscales |
◆ dontsave
◆ dot
◆ exposure
◆ extra
◆ f_cpu
◆ flatten
◆ flip
◆ flipped
◆ focus
◆ forced
◆ forgot_delta
float* layer::forgot_delta |
◆ forgot_state
float* layer::forgot_state |
◆ forward
◆ forward_gpu
◆ g_cpu
◆ groups
◆ h_cpu
◆ hh_cpu
◆ hidden
◆ i_cpu
◆ ignore_thresh
float layer::ignore_thresh |
◆ index
◆ indexes
◆ input_gate_layer
struct layer* layer::input_gate_layer |
◆ input_h_layer
struct layer* layer::input_h_layer |
◆ input_layer
struct layer* layer::input_layer |
◆ input_layers
◆ input_r_layer
struct layer* layer::input_r_layer |
◆ input_save_layer
struct layer* layer::input_save_layer |
◆ input_sizes
◆ input_state_layer
struct layer* layer::input_state_layer |
◆ input_z_layer
struct layer* layer::input_z_layer |
◆ inputs
◆ jitter
◆ joint
◆ kappa
◆ learning_rate_scale
float layer::learning_rate_scale |
◆ log
◆ loss
◆ map
◆ mask
◆ mask_scale
◆ max_boxes
◆ mean
◆ mean_delta
◆ nbiases
◆ noadjust
◆ noloss
◆ noobject_scale
float layer::noobject_scale |
◆ norms
◆ numload
◆ nweights
◆ o_cpu
◆ object_scale
float layer::object_scale |
◆ objectness
◆ onlyforward
◆ out_c
◆ out_h
◆ out_w
◆ output
◆ output_layer
struct layer* layer::output_layer |
◆ outputs
◆ pad
◆ prev_cell_cpu
float* layer::prev_cell_cpu |
◆ prev_state
◆ prev_state_cpu
float* layer::prev_state_cpu |
◆ probability
◆ r_cpu
◆ rand
◆ random
◆ ratio
◆ reorg
◆ rescore
◆ reset_layer
struct layer* layer::reset_layer |
◆ reverse
◆ rolling_mean
float* layer::rolling_mean |
◆ rolling_variance
float* layer::rolling_variance |
◆ saturation
◆ scale
◆ scale_m
◆ scale_updates
float* layer::scale_updates |
◆ scale_v
◆ scales
◆ self_layer
struct layer* layer::self_layer |
◆ shift
◆ shortcut
◆ side
◆ size
◆ smooth
◆ softmax
◆ softmax_tree
tree* layer::softmax_tree |
◆ spatial
◆ spatial_mean
float* layer::spatial_mean |
◆ sqrt
◆ squared
◆ state
◆ state_delta
float* layer::state_delta |
◆ state_gate_layer
struct layer* layer::state_gate_layer |
◆ state_h_layer
struct layer* layer::state_h_layer |
◆ state_layer
struct layer* layer::state_layer |
◆ state_r_layer
struct layer* layer::state_r_layer |
◆ state_save_layer
struct layer* layer::state_save_layer |
◆ state_state_layer
struct layer* layer::state_state_layer |
◆ state_z_layer
struct layer* layer::state_z_layer |
◆ steps
◆ stopbackward
◆ stride
◆ sums
◆ tanh
◆ temp2_cpu
◆ temp3_cpu
◆ temp_cpu
◆ temperature
◆ thresh
◆ total
◆ truth
◆ truth_thresh
float layer::truth_thresh |
◆ truths
◆ type
◆ uf
◆ ug
◆ uh
◆ ui
◆ uo
◆ update
◆ update_gpu
◆ update_layer
struct layer* layer::update_layer |
◆ ur
◆ uz
◆ variance
◆ variance_delta
float* layer::variance_delta |
◆ weight_updates
float* layer::weight_updates |
◆ weights
◆ wf
◆ wg
◆ wh
◆ wi
◆ wo
◆ workspace_size
size_t layer::workspace_size |
◆ wr
◆ wz
◆ x_norm
◆ xnor
◆ z_cpu
The documentation for this struct was generated from the following file: